Tasked with developing show-wide look of Erudite Headquarters. Assigned look development of hero buildings for teaser sequence. After teaser release was in charge of rebalancing look development of most hero buildings in that sequence to match plates provided by the client. Developed look of secondary buildings (25+) for environment layout as well as miscellaneous assets.
Created python scripts to assist in look development tasks inside of Isotropix’s Clarisse.
Stereo Lead. During the last months of the project a collection of 20+ shots were decided to be rendered in stereo to assist the post-conversion process. In charge of overseeing the stereo rendering process. Coordinated team of TD’s that had to render their shots in stereo providing new stereo cameras previously provided by stereo vendors.